For years, players have complained that the increase in size of game downloads is filling up our hard drives and dooming us to long sessions downloading patches. According to Ars Technica, in a recent interview with streamer TeeP, Call of Duty: Warzone Live COO Josh Bridge admitted that the huge file sizes of the game are also impacting the team’s ability to launch new maps.
When asked about the possibility of adding the original Verdansk map to the current Caldera map, Bridge said, “We want it. We all want it,” before addressing the “technical issue” that makes it difficult: “Installation sizes and reinstallation are fucking crazy, right? If we take Caldera out and say we’re going to implement Verdansk, this could be a re-download, twice the current size of Warzone.”
“And every time we’ve done that, we lose players,” Bridge continued. “Because it’s like you’re like, ‘I don’t want to download that again,’ [así que] you uninstall it. I think nothing else than Warzone will fit on a basic PS4.”
It’s really not an exaggeration, Activision explains that on PC you need a whopping 175GB of hard drive space to install Warzone. On Xbox, the base download is almost 92GB, a similar size to PlayStation systems. If Modern Warfare is added to the Warzone bundle, the total size amounts to about 250 GB on PC and 150 GB on consoles.