E-sports market worth billions: This is how you become a professional gamer

Gamble for hours every day and earn money for it? For many this sounds like a dream job, but for esports athletes this dream is reality.

The job of an eSportsman

Playing video games for 8 to 12 hours every day and earning money with it sounds like a dream job that has come true for many. For esports players, this dream is already a reality because their job is to play. Most of them train every day, form teams and take part in tournaments. However, this does not guarantee success. If you want to become an e-sportsman, you have a long and arduous path ahead of you, because even if there is no specific training or a specific course of study for the profession, it involves a lot of effort. If you want to make a living as a professional e-sportsman, you should not only be gambling in your free time for a long time and master the game in all its facets, but also have to get the focus of the professional teams through outstanding performance in order to expect a steady income .

This is what everyday work looks like

As an e-sportsman, you have a relatively freely plannable daily routine, but you also have to take care of a few things on your own responsibility. Because the everyday life of an e-sportsman includes more than just playing. Cooperation requests, training camps and team meetings are often part of the job. In addition, many players are constantly educating themselves and, for example, look at current matches from top teams to analyze playing styles and strategies. And while playing, it’s about much more than just having fun. The esports players are constantly working on their skills to constantly improve their game. In addition to training alone, team training is also part of the everyday work of the players in most cases. To do this, the teammates connect via voice chat and discuss the game and various procedures with the team leader.

There are specializations

Multiplayer Online Battle Arena (MOBA)

So-called “Multiplayer Online Battle Arenas” or MOBAs for short and are now among the most popular games. Two teams of three or five compete against each other. Players control an individually selectable character that has special abilities and can be improved through experience points and purchased items. The playing field is arranged symmetrically and the opponent and his defenses are attacked in different ways, the so-called lanes. The goal is to destroy the Nexus or Ancient in the opponent’s base. It becomes clear that MOBAs are team games based on acting together as a team and discussing within the group.

Real Time Strategy Games

Real-time strategy games such as “Starcraft 2” have existed even longer than MOBAs. As the name suggests, these games are primarily about playing the game using strategy. For example, the player has to build his own city or a base and collect resources in order to advance technically. In “Starcraft 2” players must evolve a variety of different units with specific strengths to fight and defeat different enemies. Players who want to play professionally have to be up to date at all times in order to be able to assess the opponent’s units and adapt to changing game situations. In addition to a good strategy, it also requires a lot of experience to be successful in this area as an e-sportsman and to earn money.

Ego shooter

“Counter Strike” and, for example, “Call of Duty” are among the popular first-person shooters. Here, players usually compete in teams of 5 who compete against other teams in various game modes. The aim of “Capture the Flag” is to steal the opponent’s flag with your teammate and then transport it to your own zone. In “Search and Destroy”, also known as “Blast Squad”, the players do everything in their power to place bombs alternately at the designated locations and to defuse those of the enemy. An important part of popular first-person shooters is that team members coordinate by assigning tasks and executing pre-established tactics. Overall, a high kill rate also leads to the goal, so that the player can win by eliminating all opponents, even without achieving the given mission objectives.

This is how you become a professional gambler

As with any sport, there is also special equipment for e-sportsmen. For example, there are extra powerful computer mice, keyboards and headsets for gamers. Ergonomically shaped gamepads are intended to reduce the constant stress of everyday professional gaming. But as an e-sportsman, the equipment is rather secondary. The most important thing is to choose a video game that the player can play well and doesn’t get bored. If a game is no longer fun after just a few hours and you cannot imagine investing many hours a day in training, it becomes difficult to bring your own skills to a professional level. Achieving that can take a few years. This requires patience, because before the first great successes, numerous participations in tournaments, the analysis of one’s own game and also that of the currently best players are necessary in order to learn from it. It becomes clear that the probability of being really successful as a pro gamer and turning the time-consuming hobby into a profession is very low. If you still want to hold on to this dream, you should definitely try to actively draw attention to yourself. This is achieved, for example, by participating in major tournaments and achieving good rankings in rankings. A high online presence in social media or sharing gameplay via live streams can also increase awareness.

This is what the job prospects look like

In addition, it is a particularly fast-paced industry whose future is difficult to predict. In addition, it takes a lot of skill to really stand out from the crowd and be successful as an e-sportsman. Characteristics such as hand-eye coordination and reaction speed are essential. Depending on the game, the ability to work in a team and a good and extensive understanding of the game are also essential. If you want to earn money as a pro gamer, you have to realize that daily training is also an important requirement.

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