For years the world of live poker has been attentive to seeking new rules that can guarantee on the one hand the safety of the game and on the other hand avoid long dead times. In the final table of the Irish Open there was a small controversy but now the waste of time are destined to end
Over the years the game has changed. Maybe not everyone remembers the dead times of 20 years ago but trust me: there were many. For quite a few years we have been trying to make the tournaments faster and from the next stage of PokerStars Live, new rules have been coming. Let’s see which
The cunning of the great darkness
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We told you some time ago of possible news such as Daniel Negreanu’s idea of a chess clock at the table to reward the fastest players. On the other hand, the time has always been a thorny theme. On the one hand, you wanted to avoid the waste of time, on the other hand, however, you could not ask for too much decision -making rapidity in gigantic pots that could be worth thousands of euros. Among the new rules coming However, there is that of “immediacy“When a table is broken, players are given a new place on another table. What happens more often than you think? The players run around the room looking for their (new) position and so far nothing to say, from afar, sees that at the end of the hand in play it would be of great darkness and then decides to” get lost “a little pretending not to find the right table. Result? They will adopt measures to avoid all this.
PokerStars Live: new rules for the final table
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Those who saw the last day of the Irish Open will certainly remember a controversy, just before the dinner break that involved the future winner Wilson and the Greek Pontos. The latter, at a certain point, had started to take all the time possible, sometimes pretending not to know that it was his turn, to slide the minutes of the level. Wilson was very direct with the opponent: “If I discover that you waste time with marginal hands I call you time to your every action“. The new rule for the final tables” only “avoids the strategy of sliding time for strategic issues. In detail the big news is represented by the fact that Each level will have the same number of hands to play. It doesn’t matter how long it “wastes” in decision -making terms. Each level of a final table will therefore be identical to the previous one and the next one, not in terms of minutes and seconds but of hands played. We will see if this novelty will have the further abolition of dead times as a corollary
April 30 – 16:27
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