Phil Spencer returns to speak in a long interview and touches various points of interest, including the collaboration for Nintendo Switch 2 and the future of Xbox.

By participating in a podcast, the always prolific speaker Phil Spencer, head of Microsoft Gaming, told a background on the announcement of Nintendo Switch 2, to which his company aims to allocate part of his multi -platform strategy. In the same interview, Spencer then illustrated the reasons why Microsoft would not intend to give up the field of the Hardware Console, and what would still make it ‘necessary’ in that space.

Phil Spencer spoke to the CEO of Nintendo of Switch 2 –

“I had an exchange of emails with Furukawa-San, Nintendo’s CEO. I congratulated him and I told him that my old eyes appreciate the biggest screen, “explained Phil Spencer a Gamertag Radio. “Nintendo, his innovation and what he represents in this sector … always applauds to his moves. They made a small flash video and I know that over time we will have more details. I can’t wait to support them with the games we have, and I think they are a really important part of this sector. With what is publicly available now it is difficult for anyone to get an idea, but who would ever bet against the success of this team? They are simply masterful in what they do, Switch is a huge success and I think it will also be Switch 2 “. With a presumably more powerful hardware than the first version, Nintendo Switch 2 should also benefit from triple -A titles more challenging -as evidenced by the signature of a ten -year agreement with Redmond for Call of Duty -, and this could significantly expand The collaboration between the two console producers.

Why buy an xbox console now? –

“I want people to choose hardware based on their skills and the way you fit into the choices she wants to make about where she wants to play, and we want our hardware to win based on the hardware skills we have,” has instead Spencer explained about the utility that would have an Xbox console on the market after Microsoft’s multiplatform turning point. “Let’s face it: our hardware, I think it is fundamental for what Xbox is. It does not escape me that ‘box’ [inteso come ‘prodotto console fisico’, ndR] It is in the name of our brand. In the position in which I find myself, I consider the hardware as a fundamental part of what we do, but we do not try to exclude games from other places to take advantage of them. We build innovative hardware that people want to use to play, whether they do it in their hands, whether they do it on the TV or in other places “. An answer that seems to suggest, for the umpteenth time, a Xbox handheld console coming sooner or late.

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